shel-t-mom
Forums Regular
Every venue seems to have a slightly different "gamblers" game.
In AKC it is called FAST~fifteen and send time. In this game the "gamble" can be done at any time. The SCT is based on jump height; my dogs jump 16" and I believe their FAST time is 35 seconds. You must complete the gamble with no faults in order to Q and accumulate the required number of points for your level; novice, open or excellent.
USDAA calls it Gamblers. You're given an allotted amount of time to accumulate as many points as you can during the opening. You are allowed to use the gamble obstacles for point accumulation during the opening but cannot do any 2 obstacle in sequence or you negate the gamble. At the end of the allotted opening time a horn/whistle will sound and you must proceed to the gamble. Any obstacles taken along the way do not accumulate points. The gamble must be completed successfully in sequence in order to Q.
CPE calls it jackpot and it follows essentially the same rules as USDAA.
In AKC it is called FAST~fifteen and send time. In this game the "gamble" can be done at any time. The SCT is based on jump height; my dogs jump 16" and I believe their FAST time is 35 seconds. You must complete the gamble with no faults in order to Q and accumulate the required number of points for your level; novice, open or excellent.
USDAA calls it Gamblers. You're given an allotted amount of time to accumulate as many points as you can during the opening. You are allowed to use the gamble obstacles for point accumulation during the opening but cannot do any 2 obstacle in sequence or you negate the gamble. At the end of the allotted opening time a horn/whistle will sound and you must proceed to the gamble. Any obstacles taken along the way do not accumulate points. The gamble must be completed successfully in sequence in order to Q.
CPE calls it jackpot and it follows essentially the same rules as USDAA.