Agility app gossip

Still working on layout A LOT :ROFLMAO: But as I implement...
ThinkingI got enough room with the tabs... Take this and you can see the tool for drawing (just occurred a lock item would be nice) Make Spitfire smaller (and of course your dog) and next to him add stuff like dog name/event location/race type/time/Q or noQ. Also add a button on the map side to switch it to video. Again video capture is last on my list. Maybe a pre/post run selection to mark faults? Oh and just an FYI the map I am using has a white border which affects sizing.
smaller.png
 
So this is version one of the interface. Comment away on terminology, missing items etc. Next up will be either making it functional or being able to store the item. Not sure which. So right now the comments are gold. Oh and background color is not permanent it is more to help me see how stuff is aligning.Screenshot 2026-05-25 at 8.58.02 PM.png
 
So this is the latest update to the interface. I plan on redoing the tools area. It will be broke up into segments like paths, results and gestures. There will be a pause as I need to read some more and work on the 'model' which is how a run will be built and saved. Also I then need to wire the individual things to the model so Spitfire will be selected from the program with his name displayed. Of course as I get that working I will need a screen before this that allows you to create a 'run', add dogs, add handlers, etc. Fun project as it gets closer i will likely put it up for free, not sure anyone will use it but it has been fun.
 

Attachments

  • Screenshot 2026-05-29 at 12.53.30 PM.png
    Screenshot 2026-05-29 at 12.53.30 PM.png
    229 KB · Views: 0
Back
Top